Shooting Sports‎ > ‎Top Shot‎ > ‎

2017 Top Shot Rules

  • INSTINCTIVE ARCHERY

 
Archers will use equipment provided by Hoppin and Trottin 4-H

Best of ten (10) shots

Each contestant will be allowed to fire fifteen (15) arrows at the target.

First five (5) shots are for practice.

The last ten (10) will be counted for a score.

TIE BREAKER

If any shooter(s) are considered a tie, they will be called back for another round of five (5) shots until the top three contestants are determined.


  • 3-D ARCHERY

Archers may use their own equipment or equipment provided my Hoppin and Trottin 4-H

Archers will shoot 3,  3-D targets at an unknown distance. Standard 3-D scoring applies. Distance will vary from 5 to 40 yards.

TIE BREAKER

If needed archers will reshoot one target at a time from a new distance until a winner is determined.

  • SHOTGUN - Single shot


Best of ten (10) targets.

NO TARGET -
    The referee shall rule “NO TARGET” and allow another target in the following instances:

1. When an allowable “misfire” occurs.

2. When the target is thrown broken, regardless of the result of any shot fired.

3. When a whole target appears on the call of the shooter along with target debris.

4. When the trap is sprung without any call of pull, or when it is sprung at any material interval of time before or after the call of the contestant, provided the contestant does not fire.  If the contestant fires, the result must be scored.

5. When two (2) targets are thrown at the same time regardless of whether the contestant fires.


TIE BREAKER

If any shooter is considered to be in a tie, they will be called back for another round until the top three contestants are determined.


  • RIFLE - .22 small bore rifle


Best of ten (10) shots

Each contestant will be given fifteen (15) shots five (5) of which are considered practice shots.

The best ten (10) shots will be counted.  Targets of fire will be NRA A-17 at 50 feet.

Contestants will shoot from a sitting position.  Standard sights (no scopes) are used with rifle.

TIE BREAKER

If any shooter is considered to be in a tie, they will be called back for another round of ten (10) shots until the top three contestants are determined.

 

  • PISTOL - .22 small bore


Best of ten (10) shots

Each contestant will be given fifteen (15) shots five (5) of which are considered practice shots.

The best ten (10) shots will be counted.  Targets of fire will be NRA B-16 at 25 feet.

Contestants will shoot from a standing position shooting off hand.  Standard sights are used with the pistol.

TIE BREAKER

If any shooter is considered to be in a tie, they will be called back for another round of ten (10) shots until the top three contestants are determined.

  • 3-GUN (must be approved at event to participate)
This event is a timed competitive event for mature and experienced shooters. 3-Gun allows participants to shoot a continuous course of fire with 3 different firearms: a shotgun, rifle, and pistol. Shooters without experience with any of these firearms are discouraged from the event to ensure the safety of other participants.

  • Course of Fire:
The shooter will enter the shooting box at the direction of a range official. The box will be a 3’ by 5’ rectangle. The 5’ sides of the rectangle are perpendicular to the targets and extend in a 180 degree barrier to the sides of the shooter for the safety of others. 

Shotgun- Once situated in the shooting box, the shooter may pick up the first firearm, which will be a pump shotgun. The range officer will have the shooter make the shotgun ready by closing the action and disarming the safety. The shotgun portion will have 5 shots to break 5 clays, the first of which will be airborne. To begin the timed event the shooter must say “Pull” to have the first clay target thrown. After that the shooter should procedure to break the 4 remaining clays that are stationary on posts. Upon firing all 5 shells, the shooter should open the action of the shotgun and place it back on the table. Failure to bench the gun properly will result in a 5 second penalty. To continue in the course of fire, the shooter must fix the issue by opening the action.

Rifle- Next, the shooter should pick up a rifle of of the table and make it ready. Note that the timer will not stop during this change, or any other procedure until the course of fire is complete. The rifle portion will have 5 paper targets with 3 scoring zones each. The shooter will have 10 rounds. Each target may be shot twice, with the best shot on each target being scored. The zones will be scored with time penalties: Center zone= 0 seconds, 2nd zones= 1 sec, 3rd Zone=2 sec. The targets may be shot in any  a order desired by the shooter. Upon firing all 10 rounds, the shooter should open the action of the rifle and place it back on the table. Failure to bench the gun properly will result in a 5 second penalty. To continue in the course of fire, the shooter must fix the issue by opening the action.

Pistol- The third leg of the event will be a steel pistol challenge. The shooter will have 10 rounds to hit all 5 steel targets. The targets only need to be struck once and may be shot in order; aside for the stop plate, which will be marked to distinguish itself from other targets. Upon hitting the stop plate, the time will stop. The range officer will ask you to show the pistol is clear, which may be achieved by removing the magazine and opening the action. (Note, if all ammunition has been expended: removal of the magazine is unnecessary.) Upon showing clear , the shooter should lock the action of the pistol open and place it back on the table. Failure to bench the gun properly will result in a 5 second penalty. The course of fire is now complete.

  • General Rules and Procedures for 3-GUN
Timing and Misses- All missed shots will result in a 5 second penalty. (Remember, you can't outrun a miss.)

All shooters MUST wear eye and ear protection during their participation.

Any shooter who crosses the 180 degree line will be disqualified. Keep the muzzle of all firearms pointed downrange. If a participant endangers others with a firearm, the range officer will make the situation safe by force if necessary.

The most important rule: Be safe and have fun.